


Switch to the Link mode and click the IP Port Setting button.Open the Live Link panel by Plugins menu > Unreal Live Link > Unreal Live Link command.Created in Unreal - Refer to the Animating Custom Assets in Unreal section.Transferred from iClone - Refer to the Animating Transferred Assets from iClone section.Prepare Unreal assets as the targets for applying the.Which means that Unreal is ready to receiving streaming animations from external applications. You will see a new source is added into the list with the status.Click the Add button and choose the iClone Live Link command.After Unreal is restarted, open the Live Link panel in Unreal.Click the Restart Now button to restart Unreal.Go to the Built-in > Reallusion item and enable the iClone Live Link plug-in.

Select the Animation item and enable the built-in Live Link plug-in.Execute the Edit menu > Plugin command.After these plug-ins are installed, iClone and Unreal In order to send streamed animations (character, light and camera) from iClone to Unreal, you must first install the Unreal Live Link and iClone Live Link. Connecting iClone and Unreal with Live Link Plug-in (Updated for v1.2)
